Learn more about the changes we’ve made to our roadmap and what we have in store for you for the next few months!
Oy rulers!
Game development is quite an adventure! We’re really happy and thrilled by the thorough feedback and support we get, it helps us move forward and improve the game. Many of you requested information on our roadmap, and here we come with this early Xmas present: our new updated roadmap!
Because we are in Early Access and game development is an organic process, we’ve made a few adjustments to our initial roadmap. We adapt to your input, and there are a few things that we decided to prioritize, like the “Siege” feature, reinforcing the family’s traits and traditions, and new winning paths.
Since the game’s Early Access release, we’ve implemented new elements such as more traditions, traits, character customization portraits, conflict resolution adjustments, AI improvement, community suggestions, polish, and balancing based on your feedback.
Throughout the development process, your feedback is incredibly important to us. We value actively connecting with you and carefully assessing the ideas you share with us. We will still answer any questions you may have while working on adding more depth and content to the game.
Updated Roadmap
New major features are coming very soon, like the “Bandits“, who will bring trouble with incidents on the map, affecting your trade delegations and causing diplomatic matters to be solved with other Houses. A new winning path is on the way to let you win with a more pacifist route (we know you love that too!). We still have new traditions and family traits in store to reinforce the identity of your noble family and the impact of your choices. In the coming months, we’re planning to add the Civil War, which, as you can expect, will disrupt the seemingly peaceful land of Calderia and let the rivalry between Houses boil even more. It will add not only a new winning path but also more events related to Civil War. As for war (and not only the Civil War), we’re adding the Siege feature that you’ll be able to implement in your strategy to subdue your enemies.
Many rounds of balancing and polishing will be pushed, as we’ve continuously been doing so far. This also includes AI and other features.
We will keep on sharing our progress and highlight the biggest additions and modifications in our Monthly Development Update as we work towards the full release of Great Houses of Calderia.
Stay tuned for more updates as we strive to craft the best version possible of our take on the grand strategy genre. We want to thank you, your support fills us with determination, and we are confident that we can succeed with your help.
– ❄️ Great Houses of Calderia Team 🎁 –